Resisting the Bloat: Why We Built Frybahn
If you search for web gaming portals today, you will be met with a wall of commercial clones running heavy, closed-off builds that hog memory. Here is why we built Frybahn.
Founder & Technical Lead at Frybahn. Passionate about retro-gaming, high-performance web systems, and lightweight browser architectures. Currently exploring the intersection of AI and web development. This is also my first deployment to Cloudfare Pages!
If you search for web gaming portals today, you will be met with a wall of commercial clones running heavy, closed-off builds that hog memory. Here is why we built Frybahn.
Building a Single Page Application (SPA) usually comes with a major SEO tradeoff. Crawlers often struggle with dynamically loaded content. Here is how we solved it in Frybahn.
One of the most inspiring events in the modern gamedev landscape is the annual JS13KGames competition. Developers are challenged to build complete, playable web games within a zip file no larger than 13,312 bytes.